Killzone 2 Save Game Ps3
For Killzone 2 on the PlayStation 3, GameFAQs has game information and a community message board for game discussion. Dec 31, 2012. For Killzone 2 on the PlayStation 3, GameFAQs has game information and a community message board for game discussion.
9. Vipp trash can digital bin for mac. 3giantbomb.com reviewThe campaign takes you through a great-looking variety of messed up environments as you hunt down stolen nukes and attempt to seize the enemy’s stronghold. The game’s effects really help sell the Helghast homeworld as a total hellhole, with just about everything that resembles nice, civilian architecture already reduced to some form of rubble.
High winds circle and swirl dust and smoke in the air, giving the entire game a hazy look that helps convey the feeling of being on the battlefield. That haze makes distant enemies a little tough to see at times, which makes for a great, dreadful atmosphere. Even when you’re marching straight across a bridge, you’re never quite sure where the enemy is going to be coming from next.
Once you’ve spotted the enemy, they’re never too tough to deal with as long as you’re a straight shooter. The AI isn’t fantastic, but it makes up for that with quantity, and–if you’re playing on a harder difficulty setting–accuracy and resiliency, as well. 9.3gameshark.com reviewScale has a role in creating this epic appeal, yet it comes about more from the masterful way that Killzone 2 invokes atmosphere.
Stunning visual craftsmanship lends an oppressive air to Helghan and its people. Fighting in the shanties of Pyrrhus City provides a sense of the hardship behind the masks of the enemy. The Helghast share an indescribable quality with history’s most hated villains, the Nazis, both characterized by a sense of maniacal grandeur in their slow marches to destruction. Graphically, this is an amazing game; however, it’s extraordinary not because of the high definition detail but rather in the way in which that visual palette is used to infer meaning and characterize the Helghast. Frankly, much of the game is shrouded in darkness, reducing the amount of visible detail. That does more to heighten the visual impact of the game than if every glossy texture were lighted up for display. 9.31up.com reviewGuerilla clearly spent a lot of time on the multiplayer portion of Killzone 2, as few other games offer the same amount of depth in character customization.
You can equip up to two different badges, and every badge offers different abilities to suit your style (read Sam’s preview for a breakdown of how this class system works). And as discussed in the 1UP Show Killzone 2 segment, the game cleverly handles matches; instead of having you play a search and destroy match, get taken out of the game, and then switch to another match for assassination, all gameplay variants occur spontaneously.
This creates a thrilling sense of momentary confusion as you switch between game types, mimicking the chaos you experience on the single-player battlefield. Depending on which game types are included in each game, matches generally take around 20 minutes to finish. 9.3gamingnexus.com reviewThe audio matches the visual as there are distinct weapons for each gun.
As I got towards the end of the game I could tell which type of Helghan troops I was fighting by the sound of their weapons. From the rapid fire vipping of the heavy machine gun to the whooshing sound of an incoming rocket help bring the battlefield to life. Some of the voice over work is spotty but Brian Cox delivers a solid performance as Scolar Vissari. Some of the dialog in the game is a bit on the generic side but it’s not as bad as the forced machismo of Gears of War 2.
The soundtrack of the game is also strong and provides the right tone to the game. I’m not saying we’re at the John Williams soundtrack level but the music does add a bit to the game. 9.3gamerstemple.com reviewMy last objection isn’t much of an objection at all, just an annoyance. As you play through the game, you’ll start to notice that there are points in each level where the game auto saves and sets up a checkpoint for you, just in case you die in the fights ahead. How is that a problem? It isn’t, but the key word in that sentence is “notice.” At every check/save point, Killzone 2 freezes for about.5 seconds to save, load or whatever.
It doesn’t affect anything when it comes to the gameplay, but the pause is very noticeable. In a game where the cutscenes and the game flow together so flawlessly, this seems like a problem that could and should have been addressed before the game was released. 9.3play.tm reviewThe jaw-dropping visuals are wonderfully offset by richly layered sound effects and atmospheric accents that create such a tangible texture of in-game audio that suspension of disbelief is all-but guaranteed throughout. Whether it’s the pleasing resonance of gunfire and jarring explosions, or the throaty death rattles of agonised Helghan and the disturbing howl of airborne ATAC drones, the sheer wall of sound perfectly compliments Killzone 2’s graphical prowess without the two ever struggling for superiority. And, as if that weren’t enough, a massive orchestral score matches the incessant all-action gameplay at every turn thanks to a procession of rousing battle themes that will effortlessly justify the excessive spending of anyone who recently invested in an upper tier surround-sound system. 9.3worthplaying.com reviewLuckily, you are almost always accompanied by at least one of your squadmates, all of whom act as more than the typical FPS bullet sponge.
For the most, part your allies will play it smart, taking up sound tactical decisions and covering your back while you separate a few Helghast from their conscious existence. However, there are times when your buddies will prove that AI has only come so far, and once in a while, they’ll rush right out into the middle of an assault or charge a machine gun nest for no reason other than the next objective marker is beyond the enemy line. While these moments are fairly rare, it’s still a pain to have to clean up their mess and revive them as their whiny asses slowly crawl around the battlefield, bellyaching about how much they’re bleeding.